Musing on my gaming schedule

Some time has passed since I sat down to take stock of my current calendar of games. I thought I might as well write it down here, for ease of finding it later if nothing else… Current Life As a professional adult, I travel for work fairly frequently, though not overwhelmingly so — about one […]

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Dwarves & Dweomers Campaign Review

In parallel with my campaigns based on official adventures from Wizards of the Coast, I also spent most of the year running a campaign for friends based loosely on the world of Dwarf Fortress. (This was the same group of friends in the Weyward Scions campaign, plus one addition.) This post consists of two parts: […]

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Out of the Abyss campaign review

I recently concluded two long-running campaigns, both of which started in late 2017. After some reflection and discussion with the players, I realized that I could extract some lessons to improve my future role-playing games. This post isn’t really a review of the source material, just an overview of what I learned from running this campaign. […]

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Episodic Campaigns

Episodic campaigns are important because people have lives. At some point, it becomes difficult to meet as regularly and consistently as we would like: jobs, kids, other responsibilities take priority. So maybe we need to go back to the way we used to play when we were younger, in sort of an episodic fashion. By […]

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Out of the Abyss: Campaign Diary 1

After completing “Forge of Fury”, the adventurers had not all leveled to 5. This meant they couldn’t start “Hidden Shrine of Tamoachan” as a group. We talked about options, and eventually we decided to run Out of the Abyss instead. That led to further discussion about whether or not to stick with Adventurers League for the […]

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DDAL07-02 Over the Edge (review)

Unlike previous Adventurers League seasons, the Tomb of Annihilation storyline provides a set of introductory missions for tier 2 (levels 5-10) characters. The module here gives players a good taste of the sorts of enemies and puzzles they’ll face in ToA, and in that sense it’s quite good. But it shares some weaknesses with earlier DDAL […]

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